![]() Usd#1477 - Fix the motion blur with interframe geometry samples in the render delegate Usd#1462 - Ensure shader scope doesn't appear twice in the hierarchy Usd#1483 - Indexed normals with vertex interpolation are now converted properly ![]() Usd#1359 - Refresh the Arnold instancer when the prototype mesh points have changed ![]() Usd#1459 - Support shaders with multiple outputs Usd#1485 - MaterialX shader nodes should have "auto" colorspace by default MTOA-1234 - Account for scene unit conversion when exporting recursive StandInsĪRNOLD-13411 - Background and Foreground not working in ARVĪRNOLD-13043 - DeepEXR and Cryptomatte use more memory than neededĪRNOLD-13128 - Node init and update happens twice when doing a negative AA progressive renderĪRNOLD-13367 - Opacity mask texture performance scaling regressionĪRNOLD-13397 - Crash report sent when Arnold is not usedĪRNOLD-13446 - Crash with extremely small triangles near the originĪRNOLD-13434 - sd Sublayer loading errors on WindowsĪRNOLD-9497 - coat_direct, coat_indirect, and other diffuse/translucent AOVs are incorrectĪRNOLD-13377 - Output warning instead of error when unable to create child node of procedural MTOA-1300 - Importing Arnold Shaders does not import uv_projection.matrix MTOA-1359 IPR gets triggered when selecting a prim in a usdProxyShape, when the USD file contains lights MTOA-1366 USD Lights in a usdProxyShape appear twice in the scene MTOA-1391 Error with USD in standin tree view MTOA-1393 Pre-Render Callbacks called when opening scene MtoA 5.3.1.1 works with the following Maya plugins: We recommend that you upgrade to these versions of the plug-ins. MtoA 5.3.1.1 and 5.3.1, Bifrost 2.7.0.1, and MayaUSD 0.23.0 all use a version of USD that provides important security enhancements. The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.3.1.1 for Autodesk Maya is a bugfix release using Arnold 7.2.1.1. System Requirements:Windows / macOs / Linux * Website Home Page : Languages Supported:english Free Download Solid Angle Maya to Arnold 5.3.1.1 | 4.2 Gb
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